NVIDIA DLSS uses AI and GeForce RTX Tensor Cores to boost frame rates


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NVIDIA DLSS uses AI and GeForce RTX Tensor Cores to boost frame rates while maintaining great image quality. With DLSS 3, AI-powered frame generation creates new, high-quality frames for smoother gameplay. Combined with our Super Resolution technology, DLSS 3 can render seven out of every eight pixels in a scene with AI. Adoption continues to accelerate and NVIDIA DLSS is now delivering AI-accelerated performance in over 300 games and applications.

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This week, D5 Render, the real-time ray tracing renderer for architects, landscape, interior designers, engineers and other 3D professionals, introduces support for DLSS 3, multiplying performance. DLSS 3 significantly enhances the real-time rendering experience of D5, allowing creators to work with larger scenes and higher-quality models and textures, without sacrificing speed or interactivity.

For gamers, The Outlast Trials launches today with DLSS 2, and Bus Simulator 21 has been updated with support for DLSS 2.
Looking to the future, we can reveal that Ashfall, NetEase’s post-apocalyptic MMORPG, will launch with DLSS 3 - check out a new, exclusive gameplay trailer below, and get further details on all of our announcements.

To discover which games and apps are adding DLSS next, return to GeForce.com each week.

NVIDIA DLSS 3 Multiplies Frame Rates​

Powered by new hardware capabilities of the NVIDIA Ada Lovelace architecture, DLSS 3 generates entirely new high quality frames, rather than just pixels.
Through a process detailed in full in our NVIDIA DLSS 3 article, DLSS 3 combines DLSS Super Resolution technology and DLSS Frame Generation to reconstruct 7 out of every 8 of the displayed pixels, multiplying performance.


In GPU-limited games, DLSS 2 Super Resolution technology can increase your frame rates by up to 2X. With DLSS 3, we can increase performance even further with new frames - in the technology preview of Cyberpunk 2077’s Ray Tracing: Overdrive Mode, 4K performance on a GeForce RTX 4090 is boosted by up to 4.6X.

Other games make extensive use of the CPU, which can limit performance. DLSS 3 operates on the GPU, bypassing CPU bottlenecks and boosting frame rates. In Microsoft Flight Simulator, DLSS 3 boosts frame rates by up to 2X.

DLSS 3 games are backwards compatible with DLSS 2 technology - developers simply integrate DLSS 3, and DLSS 2, also known as DLSS Super Resolution, is supported by default. Additionally, integrations of DLSS 3 also include NVIDIA Reflex, reducing system latency for all GeForce RTX users, making games more responsive.

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