- Local time
- 8:41 AM
- Posts
- 2,377
- OS
- Win 11 Pro, Win 10 pro, Win 13.7 Pro Chinese Ver
- Intel launches a cloud-based precompiled shader service that reduces PC game loading times by 1.3 to 37 times, as PCWorld reports.
- The feature supports select Steam games and eliminates stuttering by bypassing on-device shader compilation for Intel Arc graphics and Core Ultra processors.
- Microsoft is developing a similar shader database for broader hardware support, indicating industry-wide adoption of this performance enhancement technology.
Intel joins Microsoft in a push to load PC games faster -- up to 37X
Intel is releasing the first iteration of the Intel Graphics Shader Distribution Service, a new distribution program that pushes preconfigured shaders to your PC. It eliminates one of the obstacles to quickly loading your PC games.
My Computer
At a glance
Win 11 Pro, Win 10 pro, Win 13.7 Pro Chinese Ver12th Gen Intel(R) Core(TM) i9-12900 2.40 GHz64.0 GB of transcendental dimensional RAMNVIDIA GeForce RTX 3070 Ti
- OS
- Win 11 Pro, Win 10 pro, Win 13.7 Pro Chinese Ver
- Computer type
- PC/Desktop
- Manufacturer/Model
- It's a Dell Dude
- CPU
- 12th Gen Intel(R) Core(TM) i9-12900 2.40 GHz
- Motherboard
- Father is bored too...
- Memory
- 64.0 GB of transcendental dimensional RAM
- Graphics Card(s)
- NVIDIA GeForce RTX 3070 Ti
- Sound Card
- N/A
- Monitor(s) Displays
- 27" Samsung Monitor/Alternative Dimensional Viewing Portal
- Screen Resolution
- Fuzzy after a couple drinks
- Hard Drives
- 2 or 3, depending on if it's a night they're arguing about having a "split personality crisis" because I partitioned the drive.
- PSU
- Shockingly active
- Case
- Don't get on my case....man
- Cooling
- Scotch on the rocks on the weekends.
- Keyboard
- Steel Series Lighted Glow in the dark something or another
- Mouse
- Currently being stalked by the cat...
- Internet Speed
- DSL
- Browser
- Defeated by Mario...wait...OH...BRowser...
- Antivirus
- Yep




