Solved Intel joins Microsoft in a push to load PC games faster — up to 37X


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  • Intel launches a cloud-based precompiled shader service that reduces PC game loading times by 1.3 to 37 times, as PCWorld reports.
  • The feature supports select Steam games and eliminates stuttering by bypassing on-device shader compilation for Intel Arc graphics and Core Ultra processors.
  • Microsoft is developing a similar shader database for broader hardware support, indicating industry-wide adoption of this performance enhancement technology.

 

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