Zed Blog:
Lots of people have been asking us when we're releasing Zed on Windows. The Windows port started as a one-person project, but for the past 6 weeks, we've had a group of four engineers focused on Windows full-time. We're excited about the progress we're making and want to share an update about the work we're doing.
There are still problems to solve before we declare Zed on Windows ready for general use. Here are the areas we're focused on in the coming weeks:
- Key bindings - Windows users have different expectations about how key bindings are displayed, and what kinds of keyboard shortcuts will be bound, depending on their keyboard layout.
- SSH Remoting - When editing files on a remote Linux machine from a Windows client, there are currently bugs related to different file-system path conventions. Also, SSH itself works differently on Windows.
- WSL - Though it's currently possible to edit files in the Linux subsystem using a local SSH connection, we're adding first-class support for WSL.
- Extensions - Zed extensions are cross-platform WASM binaries, and have access to standard file system APIs via the WebAssembly System Interface. On Windows, there are some mismatches in path conventions between the extension and host, which we need to account for.
- Performance - We'll be keeping an eye on the performance of our new graphics backend, and any other OS-specific code paths, to ensure that the Windows app is as snappy as our macOS version.
Read more:
Zed for Windows: What's Taking So Long?! - Zed Blog
From the Zed Blog: An update on what the Zed for Windows team has been doing in July and August.









