Hi all,
I am an eGPU user using a USB4 dock (UT3G) connecting to my Windows handheld PC running stable 23H2.
This dock uses 64Gbps PCIe x4 4.0 over 40Gbps USB4v1 versus the standard 32Gbps PCIe x4 3.0 over 40Gbps TB3.
The problem is that every person with this dock has only ever gotten it to work in Canary. When trying to use the dock on stable 23H2, my event log gets an error that the "Miniport driver failed to start device...due to insufficient resources" from the DxgKrnl. That being said, the drivers install fine and Device Manager recognizes the device, but GPU-Z says its running at 1.1 speeds rather than 4, and any external monitors plugged in to the gpu do not work.
My question is, how can I find the differences in how Win 11 is handling the eGPU resource in stable vs canary? I was hoping something like ViVeTool could be used to enable features on the stable build once I can identify them.
I am an eGPU user using a USB4 dock (UT3G) connecting to my Windows handheld PC running stable 23H2.
This dock uses 64Gbps PCIe x4 4.0 over 40Gbps USB4v1 versus the standard 32Gbps PCIe x4 3.0 over 40Gbps TB3.
The problem is that every person with this dock has only ever gotten it to work in Canary. When trying to use the dock on stable 23H2, my event log gets an error that the "Miniport driver failed to start device...due to insufficient resources" from the DxgKrnl. That being said, the drivers install fine and Device Manager recognizes the device, but GPU-Z says its running at 1.1 speeds rather than 4, and any external monitors plugged in to the gpu do not work.
My question is, how can I find the differences in how Win 11 is handling the eGPU resource in stable vs canary? I was hoping something like ViVeTool could be used to enable features on the stable build once I can identify them.
- Windows Build/Version
- 23H2
My Computer
System One
-
- OS
- Windows 11
- Computer type
- PC/Desktop