Microsoft update on recent XBOX outage



 @scottvanvliet on X

I wanted to provide an update on the incident affecting some players trying to launch games and access other game library features last week.

What was the root cause?
As I previously wrote, an underlying service required for XBOX Home Console sharing and Game Pass purchased content, as well as some PC scenarios, experienced an outage whereby an update to the system put some services in an unresponsive state. This was compounded by a bug in the XBOX client software stack, which caused other license checks to also fail when that first service went down. These two issues created some cascading failure scenarios that affected some players' ability to launch games and causing cascading issues with library enumeration.

What have we done about it?
We are transitioning ownership of the underlying licensing service to the XBOX team while our engineers are actively hardening the services and infrastructure for future updates. The client bug has been fixed in an upcoming release, which starts rolling out today, August 10, and becomes mandatory August 17.

What comes next?
Our engineering and operations teams are looking broadly across our stack to improve reliability of our products and services. We will have more updates to share in the weeks and months ahead as we roll out some great new features for players, paired with quality-of-life systems updates. Thanks for playing!


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